What it is
Incendiary trail is described as a napalm bombing call: “Call in a heavy bomber for a napalm strike. The bomber could be shot down.
Range: 3 sectors.” Demo build 23882143 records a 5-second cooldown, an initial cooldown and no use in fog. Its bombing component specifies 58 bombs at 0.15-second intervals; Heavy bombs specifies 16. These settings distinguish the calls without establishing their total damage or exact footprint. The linked bomb also contains combat parameters, so an empty damage field on the ability page is not evidence that the extracted data contains no damage information.
Where it comes from
The developer’s 2025 devlog mentioned “landscape destruction, surface burning, the enhancement (blueprints) system and more.” The demo update of 22 June 2026 then stated that garrisoned units “no longer die from environmental damage (flame, gas)”. This is a specific change concerning environmental damage, not a promise of protection from every bombing effect. The linked bombing component records 58 bombs with an interval of 0.15 seconds. That gives the call a documented release pattern, but the count and interval alone do not establish the shape, persistence or damage of every patch of fire it produces.
How it is actually used
The Mutant Construction crane has a fire coefficient of 0.3; 0.7 occurs on other Mutant entries. Empire structures include values such as 0.98 and 1.0. Compare these recorded fields without translating them into percentages or certain immunity. The release settings are 58 bombs at 0.15-second intervals, but they do not alone prove that a line of targets takes more damage than a compact group. Check visibility, the bomber’s route and whether the intended targets will remain in the attack area before committing the call.
How to beat it
Anti-air is relevant because the description allows the bomber to be shot down. The update of 22 June 2026 changed environmental damage to garrisoned units, but that does not establish blanket immunity to the bomb’s direct effects. The recorded payload is 58 bombs; a payload count is not a damage comparison with Gas bomb or Heavy bombs. Watch where the attack is developing and consider relocation or cover. The appropriate response depends on the actual bombing path and damage effects, not a universal rule that spreading out cannot help.
Values read from game files · version 23882143