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Dust Front RTS Guide
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Original artwork for Abilities — ⛔ an illustration made for this site, not a screenshot of the game

Abilities

Every ability and interface command in the demo, with the official text and what the files record behind it — and, where they record nothing, that is said plainly.

Original artwork made for this site — not a screenshot of the game

33 abilities
  • Artillery guidance as it appears in the Dust Front RTS demo, from the game files of build 23882143

    All artillery in "Hold Position" mode fires at the selected position at any range. This ability can be blocked if there is no artillery in the required mode.

  • Regrouping as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Replenishes infantry squads and restores of their health.

  • Exit as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Leave the building or vehicle.

  • Incendiary trail as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Call in a heavy bomber for a napalm strike. The bomber could be shot down. Range: 3 sectors.

  • Aim the arrow as it appears in the Dust Front RTS demo, from the game files of build 23882143

    The crane directs the boom in the direction of the specified unit.

  • Deployment as it appears in the Dust Front RTS demo, from the game files of build 23882143

    The object expands into a static object. In static mode, it folds back into a mobile object.

  • Regenerative armor as it appears in the Dust Front RTS demo, from the game files of build 23882143

    The regenerative armor overloads, granting additional durability to the vehicle. Be careful! Nearby infantry will take serious damage. Overloading can kill the vehicle if it has low durability.

  • Placeholder artwork for Anti-aircraft shell: the publisher does not illustrate this entry, so an abstract material study stands in

    The unit replaces its shells with anti-aircraft ones, allowing it to fire into the air and deal increased damage to infantry.

  • Shelling of the territory as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Forced shelling. Artillery will shell the selected area for approximately 10 seconds if there is a queued order.

  • Gas bomb as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Call in a heavy bomber to drop a gas bomb. The bomber could be shot down. Range: 3 sectors.

  • Get started as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Automatically finds a suitable mineral and begins mining. If the storage facilities are nearly full, it will proceed to unload.

  • Heavy bombs as it appears in the Dust Front RTS demo, from the game files of build 23882143

    You call in a heavy bomber, which drops 5 large bombs. The bombs deal area damage and deal increased damage in the center of the explosion. The bomber can be shot down. Range: 3 sectors.

  • Airdrop as it appears in the Dust Front RTS demo, from the game files of build 23882143

    A small detachment of infantry is landing.

  • Security as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Call in 6 security squads. They can help hold back the enemy or support an offensive. No supplies are required for them.

  • Deployment as it appears in the Dust Front RTS demo, from the game files of build 23882143

    The object expands into a static object. In static mode, it folds back into a mobile object.

  • Installation of mines as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Places pressure mines. The mines don't activate immediately. Be careful, you might run into them yourself.

  • Scanning as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Opens the fog of war at the specified location..

  • Stop the delivery as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Pauses resource summoning from the global map. Click again to resume.

  • Repair as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Select the target you want to repair.

  • Rocket launch as it appears in the Dust Front RTS demo, from the game files of build 23882143

    A tactical missile will inflict significant damage at the designated location. Reconnoiter the area before launching.

  • On/Off as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Stops working or starts working depending on the current mode.

  • Artillery position as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Shifts all systems to artillery mode. Fires at long range across an area.

  • Smoke screen as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Smoke creates an obstacle to targeting both enemy and friendly troops.

  • Powerful shot as it appears in the Dust Front RTS demo, from the game files of build 23882143

    The main gun opens fire at the selected position/target.

  • Security as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Call in 6 security squads. They can help hold back the enemy or support an offensive. No supplies are required for them.

  • Interceptor as it appears in the Dust Front RTS demo, from the game files of build 23882143

    Call in a P-2 interceptor to maintain a constant patrol in the sky. It can also be used for aerial reconnaissance. Pairs perfectly with artillery. Range: 4 sectors.