The faction you play in the demo, and the only one with a campaign. Twenty-eight units, twenty-two buildings, riveted steel and red-orange fire — built around artillery, repair, and armour you have to steer.
The four playable sides of Dust Front RTS, what each one is built around, and how many units and buildings the demo gives it.
Original artwork made for this site — not a screenshot of the game
The faction you play in the demo, and the only one with a campaign. Twenty-eight units, twenty-two buildings, riveted steel and red-orange fire — built around artillery, repair, and armour you have to steer.
Seven units and six buildings of pale ceramic and cold cyan, with official names, official descriptions, an emblem and a motto — and not one point of health between them. This is what the files hold, and nothing more.
Fourteen units, twelve buildings, and the widest price spread in the game — from a 5-mineral concrete eater to a 9 000-hit-point pile of flesh. They pay for numbers with fragility, and they turn their own dead into more of themselves.
The demo’s other opponent, and the smallest roster with combat data — nine units and eight buildings of scavenged metal. Cheap, fast, and built to arrive before you are ready.