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Regeneration stimulator as it appears in the Dust Front RTS demo, from the game files of build 23882143

Regeneration stimulator

Confirmed Established — fromdocs/sources/demo/raw/AbilitiesRTS.AbilityConfig.json / Medicines, build 23882143

What it is

Regeneration stimulator is described as “Restores health.” in build 23882143, with a 30-second cooldown. Its raw component contains a health-reset parameter, so claiming that the files record no healing-related value would be wrong. The parameter’s meaning and sign are not documented well enough to publish it as a healing amount. The inspected link also does not establish a named carrier or an area of effect. Treat the description as confirmation of restoration, and leave target choice and effectiveness unresolved.

Where it comes from

The files for build 23882143 contain several recovery methods, including Regrouping and medical attachments. Some linked healing components have rates and target types, so this stimulator’s short description does not represent all healing data. The developer’s discussion on 10 February 2026 provides faction context rather than a formula for this ability. The raw health-reset parameter remains uninterpreted. There is no basis here for ranking the stimulator against medical auras or claiming a documented sequence of balance changes.

How it is actually used

Mass infantry has 2 100 base hit points and a 500-point reserve in build 23882143. Brutes have 1 400 base hit points and a 500-point reserve for 35 minerals. These pools do not tell us which squad benefits more from Regeneration stimulator: the inspected ability link does not establish those squads as its targets or explain the health-reset parameter. Use their pages to compare durability, but wait for a verified carrier and effect before planning a healing combination around this ability.

How to beat it

Do not build a damage race around an unknown healing amount. The calculated infantry damage of a linked Empire flame weapon is 369.2 per second, but that is a theoretical weapon comparison, not a measured result against this stimulator. The ability’s raw health-reset parameter cannot safely be converted into a restoration rate. Gas and fire resistance also require the actual target and a documented damage rule. Compare the affected unit and weapon pages once the carrier is identified; the name alone does not establish a counter.

Values read from game files · version 23882143

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