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Additional Composite as it appears in the Dust Front RTS demo, from the game files of build 23882143

Additional Composite

Confirmed Established — fromlocal project source archive; source corpus local reopened 2026-09-07 — 340 archives JSON, archive fingerprint 8cc33f9c7d706e0a6d86cff99152dd6f1f5205e2628c3cb80c104e369837be22

What it is

Additional Composite is the module that most clearly describes the vehicle as a volume rather than a set of statistics: “the fighting compartment accommodates additional armor dimensions, reducing the space for automatic loaders and weapon loading areas.” Confirmed by the game files, build 23882143. It records +30 armour front and rear and +100 to the extra-health pool, against a negative recorded attack-speed modifier. It is one of nine modules out of twenty that name an explicit cost, and one of three that describe the vehicle as a fixed volume.

Where it comes from

Read alongside the two loader modules, this completes a three-way trade the developer has built into the system: armour displaces loaders, powerful loaders displace durability, and compact loaders sacrifice efficiency. Confirmed by the game files, build 23882143. ⛔ All three record numerical modifiers, but those values alone do not establish the final firing cycle or damage taken. The Empire flame tank shows why the choice matters: 65 armour at the front against 15 behind, the widest proportional gap in its roster, on a vehicle the developer describes as having low mobility.

How it is actually used

Compare Additional Composite with the vehicle’s protection and weapon role. The Empire Gorb Tank records 110 front armour and the Mutant Strong crawler 140. The module records +30 front armour, +30 rear armour, +100 extra hit points and attack-speed coefficient −0.2, build 23882143. The coefficient cannot be converted into a final fire-rate percentage without its application formula. Until 4 September 2026, this section denied its presence. Mass of flesh at 9 000 base hit points and 50 armour provides another defensive comparison, but its record has no module slots, so it is not a confirmed carrier.

How to beat it

The description says extra armour dimensions reduce room for loading systems, and the entry contains a negative attack-speed coefficient. The complete application formula is unknown here, so it does not prove a safe gap between shots that an opponent can exploit. Equal front and rear additions preserve their numerical gap. The module does not change area resistance, but that alone does not prove artillery is always a better answer than armour-piercing fire. Consider weapon and protection together. Our interpretation.

Values read from game files · version 23882143

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