What it is
Medical tower requires the Barracks towers doctrine and describes its support function: “The tower additionally heals infantry in a small square.” This is recorded in build 23882143. The word “additionally” does not, by itself, establish that every prior weapon remains active or that the production queue is disabled. Attached upgrade components provide a link to the Barracks and another related prefab. Keep the published healing role separate from unverified activation details. For a purchase, assess the local upgrade price, eligibility and the infantry position it can support, rather than treating a short description as a complete stat sheet.
Where it comes from
Medical tower and Infantry tower are separate local entries requiring Barracks towers in build 23882143. Their descriptions distinguish infantry healing from a larger production squad and an additional weapon. That relationship is established by the prerequisites linking these entries. It also does not establish a timeline of balance changes. The Barracks keeps a production component in the extraction, so the healing branch must not be described as sacrificing production without separate evidence of that behaviour.
How it is actually used
The Barracks costs 100 minerals and fifteen seconds, with 700 base hit points and 7 armour in build 23882143; other resource requirements and the attachment price remain separate. Compare a bunker at 120 minerals, 1 100 base hit points and 30 armour when choosing a support position. The healing tower has a documented infantry-support role, but the building’s durability is not a healing-rate measurement. Decide from the position you need to support, the local choice and its observed effect, without assuming the weapon branch is only useful for advancing or that either option cancels production.
How to beat it
The host Barracks has 700 base hit points and 7 armour, with stored area-resistance coefficient 0.0. The coefficient does not prove a full-artillery-damage formula. Removing the host can remove a support position and a production building, but those are reasons to consider a target, not proof that it is always the first target. The healing branch does not establish production loss by itself. Compare the escort, active equipment and access routes before deciding whether to attack the building or the infantry using its support.
Values read from game files · version 23882143