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Construction crane as it appears in the Dust Front RTS demo, from the game files of build 23882143

Construction crane

Confirmed Established — fromdocs/sources/demo/raw/BuildConfig.json / r_Crane_Build, build 23882143

Cost

Minerals
230
Energy
120
Gears
50
Build time
40 s

Defence

Hit points
500
Extra hit points
+50
Armour
7
Fire resistance
0.98
Gas resistance
0.9

What it is

The Construction crane costs 230 minerals, 120 energy and 50 gears. Its description says “Adds another building construction queue. Significantly expands the construction area.

Repairs equipment within a small square.” Build 23882143 records 500 base hit points and 7 armour. The linked construction component lists its main and secondary buildings, while a vehicle-healing component is separate from the crane-arm movement ability. That distinction matters: construction access, repair and arm orientation are different functions. Read the crane ability and construction guide before assuming a movement setting changes production speed.

Where it comes from

The developer advised players on 15 June 2026 to “move your base” when resources run short. The Construction crane’s description instead names an extra construction queue and an expanded construction area. This gives context for comparing relocation with building reach, but does not make the crane a universal substitute for moving the base. Its linked construction list and vehicle-healing component establish functions beyond the description’s short summary. Read the construction guide alongside the economy guide before choosing where to expand.

How it is actually used

Use the extra construction queue when the plan genuinely needs overlapping orders, and place the crane so the expanded area reaches the intended work. The linked component distinguishes main buildings from secondary ones, so verify the desired option rather than assuming every structure is available. Its vehicle repair area can support a protected position, but does not make forward construction safe. Keep access for repaired machines and consider the separate arm-direction command. The construction and repair guides help compare a stationary support point with a mobile BREM.

How to beat it

The mistake is purchasing the crane without a construction or support plan. Its 500 base hit points do not certify survival at the front, and losing a crane may affect several planned roles at once. Protect the routes into its repair area and the construction space you intend to use. When attacking, look at actual queued work and nearby machines before deciding whether the crane is worth the approach. Its location can suggest expansion, but is not proof of the opponent’s next order. Consult the construction guide for its recorded options.

Values read from game files · version 23882143

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